Showing posts with label Poul Anderson. Show all posts
Showing posts with label Poul Anderson. Show all posts

Monday, December 3, 2007

The Day of Their Return, by Poul Anderson

Rating: 3
Pages: 185
Spoilers?: Minor
Better than Moby Dick?: Yes

The conflict between Mersia and the Terran Empire is a primary focus of all Poul Anderson's Technic series books. The Day of Their Return is no different. Commissioner Chunderban Desai is sent to the frontier planet Aeneas, to restore order after a recent insurrection. The recalcitrant Aeneans still desire independence. The Terran Empire is afraid the Mersians will try to use Aeneas to drive a wedge into the Empire and hasten the beginning of the Long Night.

The seeds of rebellion are still strong on Aeneas. Young Ivar Frederikson, Firstman of Ilion, stirs the people's hearts when he attempts an attack on a Terran patrol. The attack fails and Ivar is forced into hiding; Commissioner Desai tries to bring him to justice, but is constrained because he fears to create a martyr.

While Ivar hides out among various nomadic groups, strange things are going on elsewhere. Aycharaych, a mind-reading Mersian agent, is loose on Aeneas. An Ythrian agent is also operating on Aeneas--and Ivar hopes to secure Ythrian aid for the Aenean independence movement. Finally, the prophet Jaan claims that the fabled Elder Race--which built the ancient ruins on Aeneas--will shortly return and free the people.

Minor spoiler: the nomadic tinerans of Aeneas keep pets which they call lucks, and which the Ythrians call slinkers. Unbeknownst to the tinerans, the slinkers are emotional amplifiers, reflecting emotions back at those around them.

The Day of Their Return to be one of Anderson's better books. It rates a strong 3. I wanted to give it a 4, but Anderson doesn't follow up on the slinkers--they're a throwaway plot element.

Wednesday, October 17, 2007

The Guardians of Time, by Poul Anderson

Pages: 254

I am not a fan of time travel stories. Poul Anderson's Time Patrol stories are the best of the whole silly subgenre.

  • Time Patrol: Manson Everard is recruited by the Time Patrol, and goes back to fifth century England to stop a 30th century merchant from changing history.

  • Brave to be a King: Everard tries to rescue a friend who is stranded in history and has been forced to play the historical role of King Cyrus.

  • Gibraltar Falls: A fact-finding mission to the formation of the Mediterranean sea almost ends in disaster.

  • The Only Game in Town: Everard and Sandoval head to pre-Columbus America to sabotage a Mongol expedition to the Americas.

  • Delenda Est: When the timeline is changed radically, Everard and van Sarawak must locate the critical event that was changed--which turns out to be related to Hannibal--and fix it.

  • Of Time and the Rover by Sandra Miesel: A brief essay about the celebration of individualism in Poul Anderson's Time Patrol stories.

Monday, October 8, 2007

Hrolf Kraki's Saga, by Poul Anderson

Rating: 2
Pages: 277
Better than Moby Dick?: Yes

Hrolf Kraki's Saga is Poul Anderson's retelling of the Danish legends. The legends are not complete, so Anderson fills in the gaps with his own bits of fiction. The result is a unique story. It reads very much like Beowulf--which is no surprise, because Beowulf makes an appearance in the Danish legends.

As a novel, it's unsatisfying. It's tedious. But it does portray a non-Western culture, so it's interesting in that regard. The Scandinavian culture glorifies violence, views powerful women as witches, and expects its kings and heros to father numerous illegitimate children. The kings often employ berserkers to complement their warriors, but the berserkers are universally reviled. Strong fighting men were above the law; in a world before modern weapons, a great warrior could kill anyone who crossed him. Even the kings were terrified of their own warriors.

Hrolf Kraki's Saga is probably a great way to learn about Danish legends. As a novel, I am generous to give it a rating of two.

Monday, September 24, 2007

The Game of Empire, by Poul Anderson

Rating: 3
Pages: 278

Yet another Flandry book. What to say? The plot is nothing new: the Terran Empire is in decline, the Roidhunate of Merseia is waxing. An ambitious Terran general decides he can best serve humanity by declaring himself Emperor and reinvigorating the Empire. General Olaf Magnusson is a popular war hero, and followers flock to him.

Dominic Flandry plays only a bit piece in The Game of Empire. The real hero is his daughter Diana, who teams up with a Tigery (Targovi) and a Wodenite (Axor) to investigate unsettling reports about Magnusson's supporters.

The big secret is hardly a secret. Anderson telegraphs it from the first chapter. Magnusson is in league with the Merseians. They trained him, arranged for his military victories to vault him to hero status, and are supplying him with war materiel for his coup attempt. Magnusson is so completely under the Merseian thumb that if he becomes Emperor, the Empire will be little better than a Merseian vassal.

It's not a bad novel, but it's uneven. Anderson ruins the fun by making the secret so easy to guess. Then, after he spends most of the book leading up to the final revelation, he stints on the denouement. Everything is wrapped up in three short perfunctory chapters. It's a feeble ending to an otherwise respectable story.

Monday, September 10, 2007

Democracy in England, by Andrew Carnegie

The Gospel of Wealth, by Andrew Carnegie

Part IX: Democracy in England

In this 1886 essay, Carnegie congratulates the British on their decision to extend vote to all adult males, and to realign the districts to better represent the public. These changes, Carnegie says, made Britain a democracy for the first time in her history.

Carnegie says that Britain is undergoing a process of Americanization. Meaning, that the principles of liberty and democracy athat took root in America are now beginning to flourish in Britain. A major force behind this push for change was public education.

The first and by far the most important step ever taken in this direction was the adoption some years ago of a system of public education. Every child in the land now receives an education equal to that which we bestow. ... Attendance is compulsory. The first generation of those who have benefited by this system are now appearing upon the stage of action with the inevitable result: they are radical. Education is everywhere a sure destroyer of privilege. The boy who can read the Declaration of Independence may be trusted to feel its force sooner or later. The doctrine of political equality, once known, enters the heart of man a welcome guest.


Carnegie further asserts that as Britain assimilates the concept of democracy, she will once again become a major world power. But instead of returning to her imperial ways, she will adopt the national habits of America: Britain will refrain from meddling in foreign affairs, and will become a great, peaceful world power.

Is the British democracy to be pacific or belligerent? Is Britain to continue to embroil herself in wars in all parts of the world? Is she to maintain her costly and useless interferences in the quarrels of Europe? I think not. I believe that the British democracy is to be pacific, and that the American doctrine of non-intervention will commend itself to it. Britain will be more and more inclined to follow the example of America in regard to foreign affairs, as she has done in home affairs.


It is a short essay. The political analysis is simplistic, and Carnegie offers scanty support for his optimistic predictions. This is the future as Carnegie would like it. It is not a realistic analysis.

Monday, September 3, 2007

Space Folk, by Poul Anderson

Rating: [I do not rate collections]
Pages: 303

I find Poul Anderson's non-Flandry stories to be better than his Flandry books. (Flandry isn't particularly likable.) So Space Folk is excellent. Most of the stories here are good. Deathwomb and Quest are my favorites, Elementary Mistake is good, and Horse Trader is great. Wherever You Are isn't as much good, and I didn't enjoy Murphy's Hall at all--too abstract.

  • Pride: A deep-space expedition to Nemesis turns sinister when Nemesis goes into its active state earlier than expected. A pilot risks her life to recover a probe with priceless data before it falls into Nemesis.

  • Vulcan's Forge: Captain Ashe and his Kittiwake help the Mercury outpost explore the asteroid Vulcan; Kittiwake runs into a solar storm and her computer--the thoughts and memories of Ashe's late wife--is damaged.

  • Escape the Morning: A young boy who lives on the moon rescues Achille Kamolondo, a Zairian who is stranded when a meteorite damages his Go-Devil.

  • Quest: A lost colony of 13th century spacegoing Britons mounts an expedition to find the Holy Grail--but Sir Eric is wary that the grail may be a trap.

  • Wherever You Are: A crash strands two explorers on a remote part of a planet whose atmosphere shrouds the planet and allows no view of the stars. Without a way to navigate or even find their location, they will never find the lone human outpost on the planet.

  • Elementary Mistake: Disaster threatens when the crew of Widsith lands on a new planet, but cannot find the raw metals to construct a mattercaster to return to Earth. They race against time to find alternatives to the missing metals, because the alien atmosphere renders them drunk.

  • Symmetry: An alien device duplicates an explorer and places two copies of him inside a box. The man cannot get out because each copy of him takes the exact same actions, at the exact same time. He must find a way to break the cycle of symmetry before they both starve to death.

  • Hunter's Moon: The dromids and ouranids of Medea are at war. The dromids blame the ouranids for the rising infertility of the dromids.

  • Deathwomb: A Berserker story, with permission from Fred Saberhagen. The planet Adam makes a deal with the berserkers: they will lead the berserkers to a planet teeming with nonhuman life, and in exchange the berserkers will leave Adam alone.

  • Murphy's Hall: The extinction of humanity.

  • Horse Trader: Auchinleck Welcome runs an interspecies trading post, where knowledge is bartered and exchanged. The theft of a disc of high-pressure chemistry data puts the integrity of the trading post in jeopardy. Welcome must discover the thief.

Wednesday, August 22, 2007

The Long Night, by Poul Anderson

Pages: 310

These are some of Anderson's best stories. Dominic Flandry does not appear in any of them. Coincidence? Maybe not. Instead of the same old Flandry, we get to see other characters. For example, John Ridenour, a man who loves his wife and stays faithful to her even when he is thousands of light-years away on an alien planet. It's refreshing.

The cover of my paperback copy states: "Van Rijn saw [the Long Night] coming. Flandry lived through it." Who writes this stuff? Trained apes? Flandry most certainly did not live through the Long Night. Flandry lived in the waning days of the Terran Empire; he foresaw the Long Night and worked to delay it. He did not live through it. The Long Night began a hundred years or so after his death, and lasted for millennia.

  • The Star Plunderer: After the fall of the Polesotechnic League and the Commonwealth, Earth is sacked repeatedly by the Gorzuni. Manuel Argos, a slave serving on a Gorzuni ship, hijacks the spaceship and lays waste to the Gorzuni home world. Then he founds the Terran Empire.

  • Outpost of Empire: In the waning days of the Terran Empire, the agricultural planet Freehold is in turmoil: the Nine Cities are fighting their Arulian slaves, as well as the wild human outbacker population. Imperial agent John Ridenour spends some among the outbackers, and realizes they are the Empire's best bet for holding Freehold as a strong outpost against Merseia. The problem is convincing the Empire to overlook the fact of their rebellion.

  • A Tragedy of Errors: After the fall of the Terran Empire, Roan Tom tries to land his spaceship on an unknown planet. The native humans are unnaturally hostile. Eventually they discover that this is due to linguistic miscommunication--both Roan Tom and the locals speak Anglic, but the language has shifted enough to make proper communication problematic.

  • The Sharing of Flesh: A scientific expedition to a barbarous lost colony finds a race of men where every culture practices cannibalism as part of a male puberty ritual.

  • Starfog: The lost colony of Kirkasant contacts the Commonalty--but cannot navigate find its way home. Ranger Daven Laure helps the expedition search for its home. They narrow the search to a thick, metal-rich globular cluster, but the heavy interstellar gases and the overcrowded riot of variable stars makes navigation impossible. Unless the cluster is seeded with millions of beacons to aid navigation, Kirkasant will never be found.

Monday, August 6, 2007

A Stone in Heaven, by Poul Anderson

Rating: 3
Pages: 234

Here's a Flandry book with a twist: Dominic ends up with the girl. That is fitting; in A Stone in Heaven, Admiral Flandry is older, wiser, and less callous in his treatment of others.

But he's still Dominic Flandry, saviour of the Terran Empire. This time, the mystery is on Ramnu, a cold heavy planet where Miriam "Banner" Abrams is studying the sapient autochthons. Ramnu is entering an ice age that will kill the natives. Banner appeals to the Duke of Hermes to save the Ramnuans. He refuses.

His refusal is unexpected; the cost would be little, and the public relations gain would be significant. Even curiouser: the Duke goes to extraordinary lengths to prevent Banner from appealing directly to the Emperor.

Banner appeals to Admiral Dominic Flandry for help. Flandry suspects the Duke, Edwin Cairncross, is plotting to overthrow the Emperor. Ramnu holds the only evidence, so Flandry and Banner sneak off to the planet to gather what information they can. There they are aided by the Ramnuan natives, most particularly by Yewwl, the Ramnuan female that Banner has developed a close friendship with.

A Stone in Heaven is one of the better Flandry books. Poul Anderson has developed one of his most alien races. The Ramnuans are unlike any human culture. Unlike some of his other books, where Anderson's aliens are modeled on human cultures, these aliens are unique.

My copy of A Stone in Heaven is massively illustrated by Esteban Moroto. There are nearly a hundred black-and-white line drawings. Sadly, there isn't much you can do with black-and-white. Many of the drawings are unrecognizable blobs. Grayscale pencil drawings would have been better, but the printing costs would have been prohibitive for a mass market paperback.

The book also contains an essay by Sandra Meisel entitled The Price of Buying Time. It explores the fall of the Terran Empire, and examines the Empire's clash with Merseia, and draws parallels to Earth history.

Wednesday, August 1, 2007

Agent of the Terran Empire, by Poul Anderson

Pages: 282

The best part of Agent of the Terran Empire is the afterward by Sandra Meisel.

  • Tiger by the Tail: Flandry is kidnapped by the Scothani, an upstart empire with ambitions of ruling the galaxy; Flandry manipulates the Scothani factions and turns them against each other before they can mount an effective strike against the Terran Empire.

  • The Warriors From Nowhere: An unidentified raiding party attacks Fort Lone on Varrack, and kidnaps Her Highness Lady Morgan, granddaughter of the Emperor. The clues point to Merseia, but Flandry suspects Duke Alfred of Tauria.

  • Honorable Enemies: Flandry meets his match in Aycharaych, an alien sapient who can read minds. To defeat him, Flandry's consort Aline tricks him into believing the Empire is planning to occupy Betelgeuse, goading Aycharaych into taking premature action.

  • Hunters of the Sky Cave: A mysterious fleet besieges the planet Vixen. The obvious clues implicate the Ymirites, although the hydrogen-breathers have no reason to concern themselves with oxygen-based races. Flandry travels to Vixen, runs the blockade, and works to infiltrate the alien organization and discover who is behind the well-timed attack on the Empire.

  • Lurex and Gold: Poul Anderson's Dominic Flandry Series, by Sandra Meisel: A broad overview of one of the greatest SF series of all time.

Monday, July 23, 2007

The Peregrine, by Poul Anderson

Previously published as Star Ways
Rating: 3
Pages: 184

The Stellar Union is expanding. It pushes into new frontiers, filling its part of the galaxy. Most people live on planets, but a small group has taken to living in space permanently. They call themselves Nomads. The Nomads are relatively small in number; a few dozens of spaceships.

Joachim Henry, captain of the Nomad ship Peregrine, makes an unsettling discovery. Several dozen spaceships have disappeared in one particular region of uncharted space. There is a pattern to the disappearances. It suggests an advanced, secretive, malevolent empire. Joachim convinced his fellow Nomads to support him in investigating.

The Stellar Coordination Service is also interested. The uncharted space is right where the Stellar Union hopes to expand into in the next decades. If there is an enemy, the Union would like to know.

Therefore: Coordination Service agent Trevelyan Micah weasels his way onto the Peregrine and offers his help in the investigation. Joachim accepts his offer of help. Joachim and Trevelyan are aided by Ilaloa, the new wife of another Nomad. Ilaloa has rudimentary powers of telepathy. Together, they manage to locate a planet of the unknown civilization.

The Alori civilization is a kind of paradise. The people live simply, in idyllic planets. The climate and weather are perfect; food grows abundantly. They live in symbiosis with the planet, to the extent of a kind of mental connection. The humans want no part of it; the Alori in turn cannot abide the mechanistic and technological culture of mankind. One or the other must perish.

Overall, it's an interesting enough book, but nothing special. I give it a score of three.

Monday, July 9, 2007

Star Prince Charlie, by Poul Anderson and Gordon R. Dickson

Rating: 1
Pages: 189

Star Prince Charlie is a juvenile. It is about young Charlie Stuart, who is on his own personal grand tour of the universe. He gets caught up in local politics on the planet Talyina. One faction kidnaps him and forces him to act the part of the red-haired liberator foretold in Talyinan prophecies. Charlie's only ally is his Hoka companion, Bertram. But Bertram is more interested in roleplaying the part of Charlie's Scottish ancestor than in facing reality.

I did not finish reading Star Prince Charlie. Did I mention it's a juvenile? The plot is tedious. I can see Poul Anderson's hand in it--the setting is a pre-industrial backwater planet, and the main characters have to use their wits to survive. But the idea of the Hoka is what ruins it. The idea of an intelligent species being predisposed to roleplay elements out of Earth's history is absurd.

Worse, the Hoka talks in dialect. It's hard to read. No competent writer should use dialect. It's always a mistake.

Star Prince Charlie might not be bad fare for a ten-year-old. If that ten-year-old can wrap his head around words like autochthonous. Otherwise, skip it.

Monday, July 2, 2007

A Circus of Hells, by Poul Anderson

Rating: 3
Pages: 160

A Circus of Hells is a schizophrenic book. It's part of Poul Anderson's Flandy series, so it follows Dominic Flandry on one of his rip-roaring adventures. The first half of the book is about a shady side-deal Flandry undertakes. While on an official Imperial scouting mission, Flandry takes a couple of weeks to explore Wayland, an abandoned planet that Flandry's underworld employers think can net them a huge payoff--if somebody can just verify that it's worth mounting a full scale expedition. Flandry verifies that Wayland is a treasure mine of valuable ore--and is promptly sold out to the Merseians by his partner. The rest of the book concerns Flandry's escape from Merseian captivity. The Wayland plot strand is dropped completely.

Flandry's partner is Djana, the proverbial prostitute with the heart of gold. She sold Flandry out because she was forced into it by Merseian agents. Flandry doesn't hold this against her. Both are taken to a secret Merseian base deep within Imperial territory, where Flandry busies himself helping the Merseians to study the autochthonous life forms, and Djana works with a Merseian to develop her latent mental powers. Flandry knows he must escape, and he watches and learns and plots and waits for the perfect opportunity.

Poul Anderson is a libertarian. Themes of personal liberty and responsibility permeate his books. I didn't realize it until recently, but he influenced my own political views. I read his books as a kid. I invariably agree with the messages that Anderson's books give, although I can't condone the hedonistic lifestyle of his heroes.

So I was surprised when A Circus of Hells presents a very un-libertarian view at its conclusion.

[Djana and Flandry have escaped Merseian captivity, with the help of Djana's newfound mental powers. Djana expresses sadness that they will soon be separated.]
[Flandry said:] "You've proven you're tough and smart, not to mention beautiful and charming. On top of that, there's this practically unique wild talent of yours. And Ydwyr wouldn't be hard to convince you've zigzagged back to him. Our Navy Intelligence will jump for joy to have you, after I pass word along the channels open to me. We'd see each other often, I daresay, perhaps even now and then we'd work together...why, even if they get you into Roidhunate as a double agent--"
He stopped. Horror confronted him.
"What...what's the matter?" he faltered.
Her lips moved several times before she could speak. Her eyes stayed dry and hard gone pale, as if a flame had passed behind them. There was no hue at all in her face.
"You too," she got out.
"Huh? I don't--"
She checked him by lifting a hand. "Everybody," she said, "as far back as I can remember. Ending with Ydwyr, and now you."
"What in cosmos?"
"Using me." Her tone was flat, not loud in the least. She stared past him. "You know," she said, "the funny part is, I wanted to be used. I wanted to give, serve, help, belong to somebody . . . But you only saw a tool. A thing. Every one of you."


I don't know about you, but I find few things as noble and filled with purpose than using one's skills and talents to earn a living. Djana is wrong to think that using her talent in willing service is the same as being used like a tool. It gets Poul Anderson out of a tight spot by getting rid of Djana, thus leaving Flandry free to womanize in the sequels, but it's not in keeping with his values.

Wednesday, June 20, 2007

Ensign Flandry, by Poul Anderson

Rating: 3
Pages: 224

The Terran Empire is a galactic superpower. So is the Merseian Empire. An uneasy truce has held for years. Now, events on the planet Starkad may change everything. Both the Terrans and the Merseians have established bases on Starkad, and are arming the two local races against each other The Terrans support the Tigeries, the Merseians support the seatrolls.

The conflict is low-grade, as neither side dares escalate the conflict into a full-scale war. The Merseians keep pushing the limits, though, refusing to back down even though Starkad is of no conceivable strategic purpose. Young Ensign Flandry, fresh out of the academy, goes with a diplomatic delegation to Merseia to discuss the Starkad conflict and hopefully reach a settlement.

But there is no settlement. The Merseians are stalling for time. There is something they want on Starkad, and Flandry must find out what it is. Flandry finally discovers the secret, but he is caught in the act. Now he must escape from Merseia and make his way back to a Terran planet to carry the vital news that could mean the survival of the entire Terran Empire.

Problems with this book

  • The first 120 pages are dull as dirt.

  • The pages are falling out.

  • My 1967 Lancer paperback edition is riddled with typos. A typo or two is understandable; they didn't have computers in 1967. But there is no excuse for shoddy work.

  • Anderson uses unnatural word order. Combined with the numerous typos, this made parts of the text incomprehensible.

Monday, June 11, 2007

Flandry of Terra, by Poul Anderson

Pages: 291

All three of the stories in Flandry of Terra showcase Anderson's trademark setting: a technologically primitive planet in a highly advanced interstellar empire. Dominic Flandry, agent of the Terran Empire, operates within the limits imposed by the local technology, relying on his ingenuity to survive. As always, the inhabitants of Anderson's backwater planets are neither barbaric nor uneducated; they are sophisticated and intelligent--they just happen to live in a "rural" part of the galaxy.

I also noticed that Anderson loves to throw Indonesian cultural references into his stories. Most of the people and places in The Plague of Masters have Indonesian names, because the planet (Unan Besar) was colonized by Indonesians from the planet of New Djawa. But besides Indonesian names and a few references to gamelan, batik, and other Indonesian art forms, didn't notice the culture being particularly Indonesian. It's a Western culture dressed up with Indonesian trappings. Still, I appreciate the effort. Most writers don't even try to write from anything other than an American perspective.

  • The Game of Glory: Flandry roots out a Merseian plot to arm a local rebellion on the water planet of Nyanza.

  • A Message in Secret: Stuck on a backwards planet and running from the local authorities, Flandry needs to find a way to get a message to the Emperium.

  • The Plague of Masters: Flandry foments revolution on a planet whose inhabitants need regular doses of medication to prevent the native microbes from killing them--medication which the ruling class sells at exorbitant rates.

Wednesday, May 30, 2007

Virgin Planet, by Poul Anderson

Rating: 2
Pages: 159

Virgin Planet is a male fantasy gone wild. Explorer Davis Bertram lands on a planet full of beautiful women. The women are the descendants of a few hundred survivors of a crashed colony ship full of women. Bertram quickly finds paradise to be a deathtrap.

The colony has developed a system of parthenogenesis (similar to human cloning) by which they can propagate the species. But none of them has ever seen a man. Nor, since the planet--named Atlantis--has no mammals, do they have any idea what a human male might be like. (The largest species on Atlantis are huge flightless birds; but birds don't mate quite like mammals do.)

Some of the women accept Bertram as a man, but others fear he is a Monster. The most powerful faction, the Doctors, prefers to see Bertram dead, because the arrival of Men would end the Doctors' power as sole keepers of the secret rites of parthenogenesis. Bertram makes a few allies--Barbara and Valeria--but is mostly used as a pawn between various factions vying for power.

It's worth noting that despite being the only man on a world of women, Bertram is remarkably unlucky at love.

Sunday, May 27, 2007

The Earth Book of Stormgate, by Poul Anderson

Pages: 434

Wings of Victory: A first contact expedition finds a settlement of houses, and some large avian animals, but no sign of intelligent creatures.

The Problem of Pain: An alien race has a unique viewpoint on the problem of pain: they view God as the great hunter, and one's life culminates in the great chase, with God and death victorious.

How to be Ethnic in One Easy Lesson: Jim designs a presentation for the Festival of Man, a celebration of mankind's history and future.

Margin of Profit: Nick van Rijn's ships to Antares Sector keep being waylayed and boarded by the Borthu empire, thus making the run too expensive to operate.

Esau: Dalmady protects Solar's monopoly on bluejack from Baburites who intend to cut out the middle man by harvesting it themselves.

The Season of Forgiveness: A Christmas celebration helps a Polesotechnic trading outpost that is trying to do business with two warring groups of natives.

The Man Who Counts: Nick van Rijn is cast away on a primitive planet.

A Little Knowledge: Three criminals hijack a spaceship from a relatively primitive planet, but the pilot outsmarts them and gains the upper hand.

Day of Burning: Falkayn and the crew of Muddlin' Through try to help a planet that is about to be bombarded with radiation from a nearby nova, but the planet's governments are too fragmented to adequately coordinate the protection effort.

Lodestar: Van Rijn seeks the source of Supermetals.

Wingless: A human boy, alone among his winged Ythrian friends, saves his Ythrian friend's life during a boating accident.

Rescue on Avalon: On Avalon, a lone hiker rescues a downed Ythrian, despite being intensely allergic to Ythrians.

Tuesday, May 22, 2007

Mirkheim, by Poul Anderson

Rating: 2
Pages: 216

It's been at least four years since I've read anything set in Poul Anderson's Polesotechnic League universe, and probably closer to six years. That's too bad, because most of the fun in Mirkheim is meeting our favorite characters once again. Except in my case, I vaguely remember them, so the charm isn't there.

The Polesotechnic League is rife with internal strife, and is basically subjugated to the Commonwealth Government it once defied. When a group of explorers stumbles across the planet Mirkheim, the League and the Commonwealth find themselves on the brink of war against the alien Babur. Mirkheim is a planet heavy in supermetals, those ultra-rare elements that make modern space travel possible. The supermetals on Mirkheim are worth an interstellar war.

Freeman Nick van Rijn hopes to manipulate the League and the Commonwealth so that they won't go charging off to war. But first he must figure out the mystery of Babur: how did they arm so quickly, why are they willing to go to war, and how do they know so much about humans when humans know so little about them? Nick van Rijn sends the crew of Muddlin' Through--Falkayn, Adzel, and Chee--to investigate.

Mirkheim isn't a bad book, but it's not particularly compelling either. The biggest strike against it is the overbearing libertarian message; I'm a libertarian myself, but Anderson lays it on too thick in Mirkheim.